Monday, February 25, 2013

Three First Steps in the design of Corel Draw

Science Graphic Design Three First Steps in Process Design or make some design work using graphic design software photoshop, illustrator / coreldraw. So whatever software you use to create graphic design tips still apply. So what are some tips and how effective this?


1. Knowing the type of design that would be Created

The point is being able to imagine how the settings the object to a design in accordance with the provisions applicable to the design, such as design Cover magazine. Before we designed it, we should be able to visualize the design of a magazine cover, or even NOT POSTER OR BANNER!!!!.


2. Knowing Objects that should be used

After knowing this first step, we also need to know the object that is generally contained in a design project. Magazine Cover For instance, the object of which is usually contained in a cover are:

• Title / Name Magazine
• Illustration / Main Image
• Illustration - illustration extra to decorate
• The title of the article wants to find
• Issue Date
• Price Magazine
• Space for advertising / sponsor (optional)
• Another object requested by the CLIENT.

IMPORTANT
There are only four kinds of main objects in the design category, ie Image, Text, Color and Size. Each category was later split into several parts with different functions. For example, like the example above, ... Title / name of magazine, article title, publication date and the price included in the category of text. While the main illustration, decorate it included in the category of Fig.

3. Determining impression and Display Style Design

After the above two steps are met, then we have to determine the style that is used in our design. For example FUNKY, OFFICIAL, ELEGANT, POP. While the impression that should result from the design example FUN, SPORTY, EAGER, MELLOW, etc.. These two things can be determined from the description given by our clients.

IMPORTANT:
Impression and stylish design view usually arise from color - the color used, typeface / font, use of typography, style arrangement of the objects we use. Most of the impressions that will emerge depends illustrations that we use.





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